NVIDIA GTC Europe: Where Today Meets Tomorrow

NVIDIA’s GTC (GPU Technology Conference) has become the premier hardware event focused on the near-term future of Artificial Intelligence, Robotics, Autonomous Vehicles, High Performance Computing (both PCs and Servers), Virtual Reality, and the wave of disruptive innovation we seem to be in the middle of. This year’s European event takes place from October 9th-11th in Munich, Germany, known throughout the continent as the place where...

Read More

How To Prevent VR from Becoming the Next 3D

There is a common recurring problem, and set of mistakes, in the technology market. Basically, the industry gets excited about a new technology but either loses track of—or never finds—a customer for it. It spends billions in marketing and development only to find that there is no one that wants to actually buy the thing. Color TV actually started out this way, laser discs, the first couple iterations of the smarthome, quadraphonic...

Read More

AMD Moves Aggressively to Drive Virtual Reality at an Amazing Computex

There are three problems delaying the ramp of virtual reality. One is content—and that is slowly being sorted—two is hardware, including the need for complete solutions that include controllers, and third is cost. Currently it is estimated that to get an acceptable video game experience you need both a headset bundle costing in excess of $600 and a PC with enough power to run the thing which typically prices out at $1,500 or more....

Read More